The default starting race for all players. Human has no innate attribute bonuses but is the baseline from which every player begins their journey.
Race
Upgrading Human through each version unlocks progressively stronger bonuses. V1 provides the foundation — the core passive that defines this race's identity. Each subsequent upgrade amplifies those bonuses and introduces new mechanics.
Starting point. No bonuses — pure baseline stats This is available as soon as you roll or obtain Human, with no upgrade cost required.
First upgrade. Adaptable: +5% EXP gain Completing the V2 upgrade is recommended as soon as possible since the improvement in combat power is significant.
Second upgrade. Human Potential: +10% all stats V3 is where most races hit their stride for mid-to-late game content.
S+ tier — top meta fruit
S+ tier — top meta fruit
S+ tier — top meta fruit
S tier — top meta fruit
S+ tier — recommended sword
S tier — recommended sword
S+ tier — recommended sword
S tier — recommended sword
**Versatile Build:**Human provides a versatile set of bonuses suitable for any build. Focus on your primary stat (Melee, Sword, or Fruit) and use the HP and damage bonuses to improve both your offense and survivability. This race works well at all stages of the game without requiring a specific weapon or fighting style to be effective. **Tier**: **C** — Tags: common, default, beginner
All players begin as Human