Complete database of all 25 traits in Sailor Piece. Traits provide passive stat multipliers to damage, defense, and cooldown reduction. Reroll at the Trait NPC on Sailor Island.
The highest-damage trait in the game, added in the Massive Update 7.0. Emperor provides an unmatched 2.30x damage multiplier, 1.60x defense, and 30% cooldown reduction. Best-in-slot for pure damage builds — pairs exceptionally well with Warlord race for melee specs.
A top Secret trait surpassed only by Emperor. Celestial provides a 2.20x damage multiplier, 1.65x defense, and 30% cooldown reduction — excellent for any damage-focused build that hasn't obtained Emperor yet.
The best defensive Secret trait. Singularity provides 2.10x damage, 1.75x defense multiplier, and 30% CDR, making it the top pick for melee builds that need sustained ability cycling and survivability.
A high-damage Secret trait with balanced stats. Cataclysm's 2.00x damage, 1.70x defense, and 30% CDR make it an excellent alternative to Celestial for builds that prioritize ability uptime.
The best defensive Secret trait with the highest defense multiplier (2.00x). Overlord's 1.90x damage and 25% CDR make it the most versatile Secret trait, fitting any build archetype.
A strong trait for pure damage output. Malevolent is a good realistic target for most players since Secret traits are extremely rare.
An A-tier Mythic trait with 1.65x damage and 1.75x defense multipliers plus 20% cooldown reduction. Transcendent is a solid endgame option for players working toward Secret rarity traits.
An A-tier Mythic trait providing 1.60x damage, 1.70x defense, and 20% cooldown reduction. Slightly weaker than Transcendent but a reliable stepping stone to Secret rarity traits.
The best defensive Legendary trait with 1.85x defense multiplier. Excellent for tank-focused builds.
A B-tier Legendary trait providing balanced 1.40x damage and 1.40x defense with 15% cooldown reduction. Genesis is the strongest B-tier option thanks to its CDR bonus.
A B-tier Legendary trait with 1.50x damage and 1.45x defense plus 10% cooldown reduction. Dominator offers stronger raw damage than Genesis at the cost of some CDR.
A B-tier Legendary tank trait with the highest defense multiplier of all B-tier options: 1.70x defense and 1.45x damage. No CDR, but best-in-tier for survivability.
A solid CDR trait. Godspeed's 25% cooldown reduction rivals higher-rarity CDR traits, making it a strong option for ability-focused builds.
An Epic-rarity trait with 10% CDR and decent multipliers. Overdrive is a reliable filler trait until players unlock higher rarity options.
A B-tier Epic trait with 1.35x damage and 1.40x defense. No cooldown reduction. Ascended is a mid-tier option obtainable at Epic rarity while working toward Legendary or Mythic traits.
A C-tier Epic trait with 1.30x damage and 1.55x defense. Despite the high defense multiplier, Breaker's lack of CDR and low damage cap it at C tier. Reroll when Legendary+ becomes available.
A C-tier Rare trait with 1.35x damage and 1.10x defense. Provides minor offensive boost but very low defense. Replace as soon as Epic+ traits become available.
A C-tier Rare trait with 1.25x damage, 1.15x defense, and 5% cooldown reduction. The small CDR boost is the only notable feature — replace when Epic+ traits become available.
A C-tier Rare trait with 1.30x damage and 1.15x defense, no CDR. Balanced but weak — a typical early game trait to replace as you progress.
A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR bonus helps slightly but this trait is placeholder until better options are available.
A C-tier Common trait with equal 1.20x damage and 1.20x defense, no CDR. True to its name — perfectly balanced between offense and defense, but both stats are weak.
A C-tier Common trait with 1.15x damage and 1.25x defense. Slightly defense-oriented — marginally better than D tier but still a placeholder to reroll past.
A D-tier Common trait with no damage or defense multipliers — only 10% cooldown reduction. Agile is the only D-tier trait with any CDR, but its complete lack of offensive/defensive scaling makes it a placeholder to reroll past immediately.
A D-tier Common trait with minimal 1.15x damage and 1.05x defense, no CDR. One of the weakest traits available — reroll as soon as possible.
A D-tier Common trait with 1.10x damage and 1.15x defense, no CDR. Slightly defense-oriented among D-tier traits but still near-useless — reroll as soon as possible.